![]() You CAN RNG it though, thanks for Charlotte for bringing this up! More info can be found here: ĥ Attack IV or lower for minimum Foul Play damage on Offensive Sets or sets with just 252 HP EVsģ Attack IV or lower for minimum Foul Play damage on full defensive Bold setsġ Speed IV or lower for Trick Room for Therian forme only You don't even know its IVs until you transfer it, which is awful! New Moves and Lost Moves: I'll mention any relevant new / lost moves, including returning moves from older gens. You'll have to find out yourself which games to get them in though, it'd take forever for me to list every one lol. You can save on TM resources this way, though they won't show up in the SV move relearner! I will also mention if a move is only relevant for doubles. Home Relearn Moves: Yes I know "move transfers" are dead, but this is something different: you can retain moves that are legal in the SV learnset if you transfer the Pokemon over to SV, via the Home move relearner. I'll also mention if a move is only relevant for doubles.Ībilites: I'll list any relevant Hidden Abilities. Neutral Nature: If using Trick or Switcheroo, a neutral nature is preferred as the base nature before you use a nature mint, so you can eat any berry without getting confused.Įgg Moves: These are listed so if you breed a Pokemon in SV, you can just relearn these via the move relearner instead of having to use a mirror herb to get them back! I also mention Egg moves if they can save you a TM use. This isn't just physical attacks: Grass Knot and Draining Kiss are notably contact as well! Gender: If a Pokemon uses contact moves, a Female Gender is preferred if possible to avoid getting hit by Enamorus's potential Cute Charm. Lower Special Attack IVs are to avoid Tera Blast changing to a Special Attack after getting lowered, which can be a big help when using Choiced Pokemon against Charm Flutter Mane, and attack drops from Mimikyu's Play Rough. IVs: Lower Attack IVs are the best for Foul Play damage, 0 Speed IVs are for Trick Room. People who have helped added stuff / fix mistakes, make sure to thank them!īefore we get started, each Pokemon will have some optimizations you can do to make them as good as they can be! I'll explain the reasoning behind each of them now to save space later! This leads to an overwhelming amount of Pokemon for Regulation D! So this thread will help you prepare, with showing what the new Pokemon are, and what stat quirks to take into account for them! I'll divide them between several categories and stuff obtainable in other games to help with gathering your mons! Hey guess what, Gamefreak did the thing: we get the full SV dex (except for Ubers and the DLC paradoxes).
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